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#include "Board.h"
Board::Board(const int rows, const int columns)
{
reset(rows, columns);
}
void Board::reset(const int rows, const int columns)
{
the_row_size = rows; the_column_size = columns;
for (int i=0; i<the_column_size; i++)
{
for (int j=0; j<the_row_size; j++)
{
the_grid[j][i].drop(Counter(INVISIBLE));
}
the_height[i] = 0;
}
the_last_row = the_last_col = 0;
the_no_empty_cells = rows * columns;
}
void Board::drop_in_column(const int column, const Counter c)
{
the_last_col = column; the_last_row = the_height[column];
add_counter_to_board(column, c);
}
Boolean Board::move_ok_for_column(const int column) const
{
if (column >= 0 && column < the_column_size)
{
if (the_height[column] < the_row_size)
{
return TRUE;
}
}
return FALSE;
}
void Board::add_counter_to_board(const int column,
const Counter players_counter)
{
the_grid[the_height[column] ][column].drop(players_counter);
the_height[column]++;
the_no_empty_cells--;
}
BoardState Board::situation(void) const
{
if (is_there_a_win() == TRUE)
{
return WIN;
}
if (the_no_empty_cells == 0)
{
return DRAW;
}
return PLAY;
}
Boolean Board::is_there_a_win(void) const
{
char stone = the_grid[the_last_row][the_last_col].holds();
for (int dir=1; dir <= 4; dir++)
{
int stones_in_a_line =
check_for_a_win(dir, the_last_row, the_last_col, stone) +
check_for_a_win(dir+4, the_last_row, the_last_col, stone) - 1;
if ( stones_in_a_line >= STONES_IN_A_WIN_LINE )
{
return TRUE;
}
}
return FALSE;
}
int Board::check_for_a_win(const int dir, const int x_coord,
const int y_coord, const char counter) const
{
int x = x_coord; int y = y_coord;
if ( (x >= 0) && (x < the_row_size) &&
(y >= 0) && (y < the_column_size) &&
(the_grid[x][y].holds() == counter) )
{
switch(dir)
{
case 1: y++; break;
case 2: x++; y++; break;
case 3: x++; break;
case 4: x++; y--; break;
case 5: y--; break;
case 6: x--; y--; break;
case 7: x--; break;
case 8: x--; y++; break;
default: cerr << "internal error 1\n";
}
return 1 + check_for_a_win(dir, x, y, counter);
}
else
{
return 0;
}
}
void Board::display(void) const
{
cout << " ";
for (int j=1; j<=the_column_size; j++)
cout << j << " ";
cout << '\n';
for (int i=the_row_size - 1; i>=0; i--)
{
cout << "| ";
for (int j=0; j<the_column_size; j++)
{
the_grid[i][j].display();
cout << " | ";
}
cout << '\n';
}
for (int k=the_row_size; k>=0; k--) cout << "----";
cout << "-\n\n";
}
| © 1997 Gottfried Rudorfer, C++-AG, Lehrveranstaltungen, Abteilung für Angewandte Informatik, Wirtschaftsuniversität Wien, 3/19/1998 |